Universes in Universe

Für eine optimale Ansicht unserer Website drehen Sie Ihr Tablet bitte horizontal.

Pedro Reyes: Melodrama und andere Spiele

Melodrama und andere Spiele. Partizipatorisches Projekt auf der Sharjah Biennale 11, 2013, VAE. Präsentiert im Bait Obaid Al Shamsi.
Mai 2013

[Text aus dem Katalog der SB11]

This collection of games includes new games as well as variations on existing ones. For every game, there is a poster - a visual poem that also works as a score/instruction/recipe for how to play.

Not long ago, the streets were a playground that was safe for children. Street games are one of the oldest forms of "social software”; they belong to the commons, and, through limited means, they provide a space for conviviality. Curiously, games are not passed from adults to children but from children to children, in a way that prevents their disappearance despite the increasing privatisation of leisure. Yet after a millennium of endurance, they are at risk of extinction. First came the car, then television, then video games and then - what is often feared to be the last nail in the coffin -mobile devices.

The aim of these posters is to remind us of certain games, and they can then be dispersed to others. They are given free of charge; the only price is to play the game. This is a warm-up phase in the recovery of the street and the courtyard as a realm for humans ratherthan machines.

General Rules

1 - Everybody who plays a game gets a poster.

2 - There is no limit to the number of games you can play.

3 - Even if nobody is watching, don't cheat! You can't take the poster unless you've played the game!

4 - For some games you need a partner; don't be shy about asking strangers to join you.

5 - Feel free to play the games inside or outside, but bring the props back to the space after playing.

6 - The fun doesn't stop here - you can play the games with your friends and family at home.


Pedro Reyes
* 1972 Mexico City, Mexico; lives there.
2002 BArch, Universidad Iberoamericana, Mexico City.
Pedro Reyes examines the cognitive contradictions of modern life and proposes surprising solutions that are at the same time metaphorical and functional. His work addresses the interplay between physical and social space, making tangible the invisible geometry of interpersonal relationships and calling for political and economic participation. Less interested in critiquing institutions than in reimagining them, Reyes uses art as a way to encourage collective and individual agency and to establish a currency that can be applied to everyday practice in the face of human, political and ecological crisis. His works take a variety of forms, from penetrable vinyl sculptures inspired by organic or mineral formations that are both artworks and usable structures for reclining and socialising (Capulas, 2002-10) to a TV and short-film production based on the nineteenth-century debate between socialism and capitalism, featuring puppets of Karl Marx and Adam Smith I Baby Marx, 2009-12). At Documenta 13 (2012) , Reyes presented a continuing project called Sanatorium, a utopian "temporary clinic" designed to offer topical treatments for urban illnesses such as stress, loneliness and hyperstimulation.

© Text im Katalog der Sharjah Biennale 11, 2013. Übernommen mit Genehmigung der Sharjah Art Foundation.
© Fotos: Haupt & Binder und Sharjah Art Foundation

Melodrama und andere Spiele. 2013
Partizipatorisches Projekt. Mixed-Media, gedruckte Plakate, verschiedene Requisiten.
7 der 10 Plakate sind Aufträge der Liverpool Biennale und von FACT, Vereinigtes Königreich.
Ort: Bait Obaid Al Shamsi
Entstanden im Auftrag der Sharjah Art Foundation

Präsentiert auf der Sharjah Biennale 11
13. März - 13. Mai 2013
Vereinigte Arabische Emirate

Mehr in UiU:

Siehe auch:

13. März - 13. Mai 2013, Vereinigte Arabische Emirate. Kuratorin: Yuko Hasegawa. Präsidentin und Direktorin der Sharjah Art Foundation: Hoor Al Qasimi.

Auch interessant in UiU:

Zurück nach oben